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Niflheim, also known as Niflheimr, is one of the Nine Realms of the World Tree. Niflheim, which translates to "home of mist", is one of two primordial realms, the other being Muspelheim. In some descriptions, it overlaps with Helheim. A small but deceptively dangerous realm covered in magical mists and at one time home to a breakaway colony of Dwarves led by their great craftsman Ivaldi. A maze that constantly rearranges itself every time someone enters, is the Dwarfs greatest testament to their craft. The cursed fog born of Odin's wrath that slowly drains the life of everyone who steps inside of it is testament to their greatest failure. At some point, an ambitious Dwarf alchemist named Ivaldi decided to settle a workshop in the land of mist. There, he found a way to harness all the frosty power of Niflheim, creating works of marvel that shocked the realms of both men and Gods. Unfortunately, Odin saw Ivaldi's creations as a threat to his power and thus intervened. The Dwarf retaliated in fury, but in doing so meddled with forces he shouldn't have, cursing the mist within and around his workshop into a poisonous fog that claimed Ivaldi as its first victim. In Gylfaginning by Snorri Sturluson, Gylfi, the king of ancient Scandinavia, receives an education in Norse mythology from Odin in the guise of three men. Gylfi learns from Odin (as Jafnhárr) that Niflheimr was the first world to be created after Muspelheim: It was many ages before the earth was shaped that the Mist-World [Niflheimr] was made; and midmost within it lies the well that is called Hvergelmir, from which spring the rivers called Svöl, Gunnthrá, Fjörm, Fimbulthul, Slídr and Hríd, Sylgr and Ylgr, Víd, Leiptr; Gjöll is hard by Hel-gates. Odin (as Þriði) further tells Gylfi that it was when the ice from Niflheimr met the flames from Muspelheim, that creation began and Ymir was formed. Just as cold arose out of Niflheim, and all terrible things, so also all that looked toward Muspelheim became hot and glowing; but Ginnungagap was as mild as windless air, and when the breath of heat met the rime, so that it melted and dripped, life was quickened from the yeast-drops, by the power of that which sent the heat, and became a man's form. And that man is named Ymir, but the Rime-Giants call him Aurgelmir; .. In relation to the world tree Yggdrasill, Jafnhárr (Odin) tells Gylfi that frost Jötnar is located under the second root, where Ginnungagap (Yawning Void) once was: The Ash is greatest of all trees and best: its limbs spread out over all the world and stand above heaven. Three roots of the tree uphold it and stand exceeding broad: one is among the Æsir; another among the Rime-Giants, in that place where aforetime was the Yawning Void; the third stands over Niflheim, and under that root is Hvergelmir, and Nídhöggr gnaws the root from below. Gylfi is furthermore informed that when Loki had engendered Hel, she was cast into Niflheimr by Odin: Hel he cast into Niflheim, and gave to her power over nine worlds, to apportion all abodes among those that were sent to her: that is, men dead of sickness or of old age. She has great possessions there; her walls are exceeding high and her gates great. Hel thus became the mistress of the world of those dead in disease and old age. This is the only instance in which Niflheim and Hel are equated (the Poetic Edda mentions Hel but doesn't say anything about Niflheim). However, there is some confusion in the different versions of the manuscript, with some of them saying Niflheim where others say Niflhel (the lowest level of Hel). Thus in the passage about the last destination of the Jötunn who was killed by Thor after he had built Asgard: Now that the Æsir saw surely that the hill-giant was come thither, they did not regard their oaths reverently, but called on Thor, who came as quickly. And straightway the hammer Mjöllnir was raised aloft; he paid the wright's wage, and not with the sun and the moon. Nay, he even denied him dwelling in Jötunheim, and struck but the one first blow, so that his skull was burst into small crumbs, and sent him down below under Niflhel [Niflheim]. This realm was the realm that connected Jötunheim and Svartalfheim with Helheim and was far East of Muspelheim.


This realm was created by the outcast halfling dark Dwarves who rejected both the Gods and Draco alike because, they themselves, had been rejected due to possessing the blood of both Humanity and the Draco alike. Like the Gnomes, they sought to create a world for their own people and tribes at whatever the cost knowing they were somewhat alone in this world and caught between a rock and a hard place so to speak. This earns their disfavor with the Gods leading to a brief war, and the result of, was that of the Dwarves coming under Asgard's faction —when intitially, like the Gnomes, they were their own faction and allied with whoever would aide in their own agendas. Many of the those who sought the 'Valkyries Test' to be granted entrance into Valhalla, and failed to pass it, or were rejected, often ended up in Nifelheim. It was the realm that connected the lowest depths of the Underworld and Hel.


The location for this was the region round Italy and extended into Europe and the Middle East, which was the homestead of Satan / Loki which is why Sicily is the home of the Black Nobility who serve him. This is something else that I wanted to address since the Egyptian history (and Norse as a result) is somewhat confusing. Hela was born of Odin who had more than 50 children, and the reason his parents / siblings and birth records are confusing is because, Egyptology teaches you, he was a created being, meaning bio-engineered through embryonic transplation and / or artificial insemination through Isis, which is why the Book of Genesis starts with the Genes-of-Isis who was Draco royalty and the daughter of Shamgaz / Azazel. The Chief Draco / Fallen Angel behind much of Satan's work who had often learned from him after his expulsion from Asgard. I believe this was done to hide Satan's / Loki's true history aka Bacchus, Dionysus, Sett, etc.


So the land of Mist that keeps the souls lost in Nifelheim is not necesarry a land for the evil souls, but rather the ones rejected by the test, but who know the game and therefore still chose their own reincarnation somewhat unlike the lost souls. This is why is was written that Odin ventured into Nifelheim to learn from the souls who had resided there. It would be no different than us taking DMT and talking to the souls of the dead on the other side of the veil so to speak, but this region was a designated area where they could reside until returning to the land of the living in another attempt to pass the Valkyries' Tests and make their way to Valhalla. This was also the primary reason that the Black Sea region was chosen for the site of Babylon —knowing the world of lost souls resided directly adjacent to them, so they too could partake of their knowledge whenever it suited it, or possibly attempt to enslave them to do their bidding. The Black Magicians of the Tower of Babel, the Amelekites, were obsessed with death and undeath, trying everything in their power to retore their lost immortality. So playing games with souls of the dead or damned was one of their favorite pastimes and hobbies making the land of Nifelheim abundant for their purposes. 

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